SM_XRAYS Created by Stefan Maes for the May-June 1995 Raytracing Competition. -------------------------------------------------------------------- I submitted my very first raytraced picture for the December '94 Topic: Games (sm_darts). Not only did I get a couple of positive comments, but it turned my raytracing experiment into a hobby. Shortly after that I created 2 more darts related pictures. Inspired by a question in the raytracing newgroup I created a library of POV definition files for LEGO bricks. I created a few LEGO simple pics as well. It was the first time I did some serious CSG. When the 'Science' topic was announced it was time to re-enter the competition. I had been playing with some ideas for a long time, but I never actually came to tracing them and if it wasn't for the extra month, I still wouldn't! Planning is one thing, finding the time is another. This render turned out to be sort of a last minute submission. It's June 29, 22h00 now and I'm *almost* satisfied with all the textures. There's always tomorrow morning and our 4 processer Sun station for the final render.. Anyway, I know for sure that this isn't a winning picture, but I just wanted to support Matt and his competition (hence this late submission). I got A LOT of nice (Windows background) pictures, so I certainly didn't want the competition to end. My second reason was that it was about time I did some serious experiments with textures. OK, what is thing? It's a goniometer head on which I and my fellow crystallographers mount our little crystals (approx. .2 to .5 mm in all dimensions) we want to examine. Actually it's quite an ingenious device. It has to if we want to keep the crystal in the center of the X-ray beam all the time. With the 2 rings on top, we can adjust the height (Z). We can also shift the (borate) glass capillary (on which we glue the crystal) in the XY plane and if that isn't enough we can tilt the whole thing around X- and/or Y-axis using the two bows at the bottom. To fine tune the crystal position on the goniohead we have a special tool, which can be seen in the background. I intend to render the diffractometer (an Enraf Nonius MACH3) as well, but God only knows when. Not all (metal)textures are true to life, but I like them. I'm very pleased with the crystals (texture). They looks exactly like the one I examined at different temperatures (293-93K) and which constitute an important part of my Ph.D. In case you wonder, they are orthorombhic crystals of trans-1,2bis(3-methoxy-thienyl)vinylene and there are a exactly 171 of them scattered around on a piece of paper. Their positions were created with Quattro Pro's random number generator, as well as their size and orientation. Why a 171? It's just one of my 'magical' darts numbers (3 times trebble 19). Well, I think I bored you long enough. So let's make an end to this file. The goniohead is probably the most complex object I created so far. No modellers were used, except for my brain (or what's supposed to be one)